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Recent Movie Reviews


SSBB Theme Decoded SSBB Theme Decoded

Rated 4.5 / 5 stars March 26, 2008

Very entertaining.

I've seen these types of videos before (specifically the God of War 2 theme, and the Yu-Gi-Oh one), but I really enjoyed this one. Unlike a lot of others, the words almost never really sound the same as the misheard lyrics. This time was different, so you get extra points.

I fail to understand why people give you a low score because of animation and "unoriginality" as someone said prior to me. That's not a good excuse to shun a video, and you people know it.

In closing, yes, very entertaining video, and even though it's been done before, it does NOT deserve to have its glory taken away from it. Great job, can't wait to see more of your work.

Oh...And you get bonus points for hearing "Tom Fulp"!


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Metal Gear Awesome 2 Metal Gear Awesome 2

Rated 5 / 5 stars February 25, 2008

Another classic!

I loved the first Metal Gear Awesome, and now, with the sequel, I'm way more than happy. I freaking loved it! Yet again, tons of laughs, each one unforgettable. Congratulations on another great movie, man, I really hope there'll be another Metal Gear Awesome!



Banana Phone Banana Phone

Rated 4.5 / 5 stars July 18, 2007

Am I the only one who thinks this was awesome?

All I can say is that I know exactly how that poor sap feels. Poor little guy. Dying from bananaphonobia. What a way to go.


Recent Game Reviews


You Have To Burn The Rope You Have To Burn The Rope

Rated 5 / 5 stars June 11, 2010

Unlike a lot of people, I get it.

I thought it was great. Some people just don't get the humour.

In future, good platforming, I love the fact that every key, aside from the space bar and arrow keys, is a weapon key for the same weapon (A little more humour), and good stage building. I loved it, I wish there were more games like this that don't take themselves seriously. It's a gem, and I give it a perfect 10.

Also, that song at the end was brilliant. Bravo, dude!



Lastman Lastman

Rated 5 / 5 stars August 2, 2009

Enough of your bitching, people.

Alright mister..PiGPEN. I have one thing to say about your game..

I enjoyed it thoroughly.

Yeah. You read that right.

Look, guys, you can't just dis a game because you yourself hate the controls. The controls work. I'm a hardcore console gamer, and I thought the buttons were placed fine. Sure, usually the setting for the jump and run keys are opposite, but so what? That's just one more element to make the game difficult. The point is, it's one of those frustrating games that you have to love.

Personally, I thought the idea was genius. One level (Starting off looking kinda like the first Mario level), and one life, which we have to assume was the only one left after the person playing lost all their lives accidentally jumping on the porcupines after the first jump, or, fervently trying to crush a crab, but, after a slight miscalculation, landing on the claw, accidentally killing themselves. And who could forget the trauma after sliding under the platform on the snail slime, of jumping up near the top of the screen, only to be transported to the bottom of the screen and, when falling down, that split-second of thinking that you might just make it back to the ledge at the top is crushed by the death music, caused by falling off the level. That, after finally figuring out that there was a hidden block, necessary to get onto your own namesake.

Don't listen to the flamers man. This game was great. You set out to make a frustrating game, and I give you a perfect mark for doing just that. I will finish this game someday, I've only reached the multi-rockets part, the one after the second warning sign. It's a perfect example of how frustrating old games can be.

Instead of Super Mario Bros., I'm reminded of Ghouls & Ghosts, which, exactly like this game, is purely trial and error. I just pray that this game doesn't require you to go back and do it again after you beat it once, like G&G.

Bravo, man. I love this game, the graphics, the sounds, the enemies (Not flying turtles ((..There's no flying porcupines, are there?)), or goombas), the concept, and the trial and error. I love the feeling of figuring out how to get across the next section of the game, even if it requires me having to die multiple times before I get it right.

I can honestly say that I hope you make another game of this kind, but with many more surprises. Just..Don't make it impossible, huh?

That said, great game, great fun, GREAT frustration, but I'm sure it's worth it in the end, even if you die after a little mushroom bastard would tell you that the Princess (Whom we don't even know if we're looking for) was in another castle.


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Pickleman Begins Betatest Pickleman Begins Betatest

Rated 5 / 5 stars April 1, 2008

Bravo -RoG-, Bravo.

Congratulations on an awesome April Fool's prank! Hey guys, if you decided to go to the mother site (I-Mockery.com), then you'd have known that it is impossible to win. Collect the orange pixels, and (SPOILERS) the fourth one is a Cow Patty. Walk into Pickleman and get your head eated. Walk into a hole, and fall down. It was meant as an April Fool's joke on I-Mockery, give it a ten, it was an excellent prank! So what if you can't play it, or understand it. Live with it, it's a damn good joke.

To reiterate, congratulations on another job well done -RoG-!


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